The kitsune are a race of shapechanging fox folk, known throughout the Dragon Empires for their love of art, beauty, and whimsical trickery. Physical Description: A kitsune has two forms—a single human form and its true form, that of a humanoid fox. In their human forms, kitsune tend toward quickness and lithe beauty. In all forms they possess golden, amber, or brilliant blue eyes. In their true forms, they are covered with a downy coat of auburn fur, although more exotic coloration is possible. Society: Kitsune society is enigmatic, as kitsune prize loyalty among their friends but delight in good-natured mischief and trickery. Kitsune take pleasure in the pursuit of creative arts and in all forms of competition, especially the telling of stories interwoven with tall tales and falsehoods. Relations: Kitsune deal well with elves and samsarans, but their reputation as tricksters follows them when they interact with other races. Many kitsune, particularly those who dwell in mixed-race societies, choose to hide their true natures and pose as humans in public. Alignment and Religion: Kitsune tend to be neutral, or of alignments with a neutral component. Most kitsune worship Daikitsu, the goddess of craftsmanship, but they also often worship Shelyn and Lao Shu Po. Adventurers: Keenly interested in adding their own names to the myths and legends of explorers and heroes of old, Kitsune adventurers range across Tian Xia. Female Names: Ayaki, Jiyoki, Kyomi, Miyaro, Shinyai, Yulai Male Names: Chankotu, Imhakaru, Kyrsaku, Namkitu, Yanyeeku | Racial Traits
All kitsune are humanoids with the kitsune and shapechanger subtypes. They have the following racial traits.
Change Shape (Su)
A kitsune can assume the appearance of a single human form of the same sex—this form is static, and cannot be changed each time the kitsune assumes this form. A kitsune in human form cannot make its bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing from human to kitsune shape is a standard action. This ability otherwise functions as alter self, save that the kitsune does not adjust its ability scores.
Agile (Ex)
Kitsune receive a +2 racial bonus on Acrobatics checks.
Kitsune Feats
Kitsune can select any of the following special racial feats:
Kitsune Magic (Ex/Sp)
Kitsune add +1 to the DC of any saving throws against enchantment spells that they cast. Kitsune with a Charisma score of 11 or higher gain the following spell-like ability: 3/day—dancing lights.
Natural Weapon (Ex)
A kitsune has a bite attack in its natural form. This bite does a base of 1d4 points of damage on a hit. This is a primary attack, or a secondary attack if the kitsune wields a manufactured weapon.
Random Starting Ages
1 This category includes barbarians, oracles, rogues, and sorcerers. Random Height and Weight
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